Scythe
Task Mage
Awesomely Cool Member Guy
Quite Possibly Mad
Posts: 533
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Post by Scythe on Aug 17, 2003 20:23:49 GMT -5
Hey this thread is for posting MTG card combos. Type 1, type 2, type whatever! Just post it!
Heres one: Questing Pheldagriff and that card that says: Whenever a creature comes into play, untapp all permanents (or something like that) Whats that card called? plz remind me... Anyway, play the pheldagriff's ability that gives it +1/+1 and gives an opponent a hippo token. When the token comes into play, you untap everything! U can do this any number of times! Infinite mana and an infinity/infinity hippo! Downside- the opponent gets infinite hippo tokens..., but its still a cool combo.
P.S. I'm not even going to pretend that I know how to spell pheldagriff...
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Post by Kodyn on Aug 17, 2003 20:35:27 GMT -5
Card is intruder alarm.
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Viperdude
Artificer
Backseat Mod
1337 /\/\4573|2
Posts: 717
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Post by Viperdude on Aug 17, 2003 20:50:40 GMT -5
Just as a warning to everybody, I will delete anything that is synergy. Edit by Omeguz: Synergy is things that are just good together. Like Nantuko Shade and Cabal Coffers. The Shade is just a way to spend the mana, so it isn't a combo, even though they are quite well together. Ps. It is spelled Phelddagrif
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Deepak
Task Mage
Holy crap I'm awesome
Posts: 398
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Post by Deepak on Aug 19, 2003 9:15:28 GMT -5
well you need a nantuko husk a rotlung reanimator and an artificial evolution also need a random cleric. First you change the rotlungs to cleric then sac the cleric to the husk making another cleric then repeat this over and over
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Scythe
Task Mage
Awesomely Cool Member Guy
Quite Possibly Mad
Posts: 533
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Post by Scythe on Aug 19, 2003 15:21:16 GMT -5
Here's another:
infinite insect tokens (Saber Ants + Pandemonium + Fanatical Devotion) Attack with the ants or otherwise have them receive dmg, everytime the saber ant pops out an insect, have pandemonium do the dmg to the ants therefore, making another. repeat and regen with fanatical devotion! ;D
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Post by ovinomancer on Aug 25, 2003 20:10:04 GMT -5
Intruder Alarm + Skyshroud Poacher + Rofellos, Llanowar Emissary (with three forests in play). Use the Poacher's ability by tapping Rofellos for mana and when the creature comes into play, it untaps the poacher and Rofellos. Repeat over and over to get all the elves from your deck into play.
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Deepak
Task Mage
Holy crap I'm awesome
Posts: 398
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Post by Deepak on Aug 26, 2003 10:13:36 GMT -5
Illusions of Grandeur + Donate
Bet no one knew that one.
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Post by Static Burn on Oct 30, 2003 22:29:57 GMT -5
I'll be the first to wreck this.
Phage + Infiltrate
Squirrel Nest + Earthcraft
Pemmin's Aura + Wirewood Channeler
Aluren + Horned Kavu + Furious Assault
Rotlung Reanimator + Conspiracy
Worldgorger + Animate Dead
Dark Ritual + Entomb + Exhume
Need I say more?
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Post by redorblue01 on Nov 2, 2003 10:05:07 GMT -5
Here are some combos from eM: (Shrieking Drake + Mana Echoes + Equilibrium) Ok, have the Echoes and Equilibrium out then play the Drake. Echoes adds a colorless mana to your pool because of the Drake. With that mana, you can bounce your opponenet's creatures back to their hand with Equilibrium. The Drake bounces back to your hand to repeat the process -------------------------------------------------------------------- (Spellshock + Impatience + Sphere of Law) Have all three in play and watch your opponent sizzle every turn for 2 damage, whether they play a spell or not, while you go unharmed either way by the Sphere of Law. -------------------------------------------------------------------- (Urza's Incubator + Myr Retriever + Atog) Also requires a Myr Retriever in your gravevard. Just choose "Myr" for the Incubator so you don't have to pay for the Retriever when it bounces back to your hand.
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Post by redorblue01 on Nov 3, 2003 10:25:03 GMT -5
(Attrition + Nether Spirit + Khabal Ghoul) -Sac the Nether Spirit to the Attrition -The Khabal Ghoul gets +2/+2 -Spirit comes back to play if graveyard's clean of creatures -Repeat to pump the Ghoul and kill off creatures
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Post by redorblue01 on Nov 8, 2003 19:54:03 GMT -5
(Relic Barrier + Howling Mine) Pretty obvious but it gets rid of the Mine's drawback. At the end of your turn, tap the Mine with the Barrier so you opponent doesn't draw an extra card.
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Post by Static Burn on Jan 3, 2004 14:43:25 GMT -5
Here's a combo my friend who used to play came up with...
Seeker of Skybreak + Insolence + Donate + Mindslaver
First, enchant Seeker with Insolence, then Donate it to your opponent. Then Mindslave them, and make them use the seeker to untap itself repeatedly, dealing 2 damage each time.
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