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Post by Sean2K on Apr 19, 2008 8:09:27 GMT -5
No. There's not that many scarecrows besides that one that are good, or cheap in mana(Unless you use shapeshifters.) Should that be used with shapeshifters?
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Post by Ape on Apr 19, 2008 8:32:43 GMT -5
I don't know. There have actually been a couple scarecrows other than the Reaper King that have been previewed. If there are a bunch of them in Shadowmoor and Eventide they could be decent...maybe... (probably not) Whats taking so long to get the full Shadowmoor spoiler up?
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Post by Sean2K on Apr 19, 2008 17:23:56 GMT -5
It was on MTG Salvation this morning! Why didn't you see that?
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Post by Ape on Apr 19, 2008 18:08:26 GMT -5
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Post by Sean2K on Apr 20, 2008 8:26:42 GMT -5
Nope.
Should I?
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Post by Ape on Apr 20, 2008 14:43:45 GMT -5
Yea, the lands are awesome! They even managed to make the islands look badass. Granted the first one doesn't look anything like an island, but still. And if you think those are evil, you should see the swamps. Is all my image posting slowing down the thread?
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Post by Sean2K on Apr 20, 2008 16:15:26 GMT -5
No. I have high speed now! Do you like my new rivethead goggles?
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Post by Ape on Apr 21, 2008 19:15:42 GMT -5
Hahaha, those things are AMAZING! ;D What's a random weird card that I should build a T2 deck around?
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Post by Sean2K on Apr 22, 2008 6:22:48 GMT -5
Twinning Glass
Should I still make a T2 poison deck?
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Post by Ape on Apr 22, 2008 9:11:44 GMT -5
Damn you, I knew you'd say Twinning Glass, been reading Christ Miller lately? There's nothing interesting in T2 to use Twinning Glass with I don't think. As for Poison, I think its manageable with Virulent Sliver + Changelings (or just Virulent + more slivers) Plus there is that Snake Cult Initiation aura + a number of creatures with double strike. Jodah's Avenger, for example. You could give it shadow + double strike for 6 poison counters in 1 attck. *is reminded he pulled 2 of those shitty twinning glasses* Why am I so good at pulling bad rares?
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Post by Sean2K on Apr 22, 2008 16:22:20 GMT -5
Because there are more bad rares then good rares. Do you realize if there were more good rares they wouldn't be worth as much?
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Post by Ape on Apr 22, 2008 18:09:39 GMT -5
Hmmmm, I'm not so sure. It doesn't matter if 100 percent of rares are good or if 20 percent are good, your odds of opening a specific one is still going to be the same (around 1:55 to 1:88 depending on the set.) So even if every single rare in Morningtide was absolutely amazing, your chances of opening a Bitterblossom is still 1:50. The same amount of bitterblossoms will enter the market no matter how good the rest of the rares are, so the amount of rares in a set wouldn't affect the prices in that aspect. Then again, the more good rares that are in the set, the more different decks will be built, which means less people would be buying those 'chase rares' and could drive the prices down. I could see arguments going both ways. I would think Wizards would make more money with a higher percentage of good rares considering they would sell more boosters that way. I'm not confusing you again am I?
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Post by Sean2K on Apr 23, 2008 6:46:23 GMT -5
Thecorrect spelling is "confuzzling"! Are you glad I feel better today?
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Post by Ape on Apr 23, 2008 10:50:51 GMT -5
I didn't know you felt nonbetter yesterday, but sure I do. >_>
Should I get Grand Theft Auto IV or Unreal Tournament III?
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Post by Sean2K on Apr 23, 2008 19:07:58 GMT -5
GTAIV.
How does it differ from older GTA's?
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Post by Ape on Apr 23, 2008 19:17:10 GMT -5
Like all the GTA games, its completely different from the other's in terms of the setting. Its in a new city, new storyline, new missions, new everything. The GTA games really aren't connected in any way. All I know is, I'd be playing some random guy running away from cops and shooting down hookers. Edit: Actually, I think it takes place in Liberty City, which is the setting of GTA III I think i'm going with Unreal Tournament III though. Would a Hibernation's End deck be cool?
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Post by Sean2K on Apr 24, 2008 6:54:38 GMT -5
Mabye? What's that card do again?
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Post by Ape on Apr 24, 2008 7:22:07 GMT -5
It looks amazing and I've never see anyone use it...ever. I mean, you pay 3 mana for the cumulative upkeep, and then you search your library for a 3-cost creature and put it into play. It might as well say "Play any creature from your deck once per turn." Not sure why people don't use it on Magic Workstation more often... I'm putting it in a tribal warrior deck with this. I can tutor Obsidian War-Axe to give my tutored warriors haste every turn. Will my Stonehewer Hibernation deck work? ;D
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Post by Sean2K on Apr 24, 2008 17:38:29 GMT -5
It will certaintly scare people! Have you tried it yet?
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Post by Ape on Apr 25, 2008 15:44:02 GMT -5
Nope. I didn't like it, building a deck around 2 cards that cost 5 just isn't giong to work. I ditched the tribal warrior idea plus the Stonehewer Giant route and just built a R/G/B control(4x Incinerate, 4x Nameless Inversion, 4x Rift Bolt, 4x Shriekmaw) and semi-aggro(Tarmogoyf, Mogg Fanatic) deck with Hibernation's End for the late game. I've only played 1 game, but I won it and never took a single point of damage...so...sounds good so far. Of course, I didn't even use the Hibernation's End in that game. I might as well just have built a G/R aggro deck... Why have I been obsessed with playing T2 on Magic Workstation lately?
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