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Post by omeguz on Mar 7, 2004 5:06:17 GMT -5
and whats with cool german names? I know a few!
What you want? scary, or..sorta powerful...gimme a list.
I can translate all for everyone!
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Post by Static Burn on Mar 7, 2004 8:14:35 GMT -5
I have a feeling that defender of the meek could be abused, like Defender of the Meek + Pandemonium + some sort of sac engine like nantuko husk... essentially 1 mana for a repeatable fling.
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Tonisar
Mar 7, 2004 10:17:35 GMT -5
Post by redorblue01 on Mar 7, 2004 10:17:35 GMT -5
Great job on the Defender Bass. Picture looks awesome. I would, however, keep the tap thing in or make his ability cost 2 or something because of the point Static made.
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Tonisar
Mar 7, 2004 14:08:15 GMT -5
Post by SuperBassX84 on Mar 7, 2004 14:08:15 GMT -5
I think I might do that. I was thinking the other day about the number of abuses this thing would have.
Defender + Atog + Artifact Creatures Defender + Pentavus Defender + Husk Etc.
I think I'm also gonna lower it to a 1/1, to make it easier to kill.
So it'll probably read like this: Defender of the Meek 2W Creature - Human Cleric WW, T: If target creature you control is sacrificed this turn, return it to play under your control. 1/1
The double W makes it more necessary to play W (thus harder to abuse), and the 1/1 makes it more susceptible to burn and some of the removal I'm gonna put in the set. (ie Toughness Based, like Ghastly Demise.)
I've also got 2 U "Screw the whole game over" cards:
Mass Exodus 6UUU Instant Put all creatures on top of their owner's library in any order.
and....
Planar Regression 8UUUU Sorcery Put all permanents on top of their owner's library in any order.
Tell me if you think they need to be tweaked, they're fine, or they're silly and should never see the light of day. I'm also still accepting card submissions and art submissions. Keep 'em comin' people!
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Tonisar
Mar 7, 2004 15:54:34 GMT -5
Post by SuperBassX84 on Mar 7, 2004 15:54:34 GMT -5
Behold, the fixed defender of the Meek: And also, a taste of some of the powerful equipment in the set: What do you think? Good? Bad? Etc?
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Tonisar
Mar 7, 2004 18:40:12 GMT -5
Post by kemykal on Mar 7, 2004 18:40:12 GMT -5
hey guys, id like to help. i was wondering though, do you have a theme for this set? like Onslaught had creatures, Mirrodin had artifacts. also, are there any mechanics you are planning to use in this set? this information will help me help you.
great, now i sound like a therapist.
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Tonisar
Mar 7, 2004 19:15:39 GMT -5
Post by SuperBassX84 on Mar 7, 2004 19:15:39 GMT -5
Do I have a theme? Not really. Not yet at least.
Do I have mechanics? Well, there's the ones listed on page 2, Provoke (which I forgot), and any I others I forgot. As for block mechanics, well, RoB suggested Exemption, which might be useful, but otherwise I have nothing.
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Tonisar
Mar 7, 2004 19:17:53 GMT -5
Post by Static Burn on Mar 7, 2004 19:17:53 GMT -5
Shield is pretty damn good, I'd personally make it 3 life during the upkeep to balance it out a bit. I got an interesting idea. Maybe you guys can build off of it. Mechanized Wings[/color], 1 , Enchant Artifact This can only enchant an equipment artifact. Enchanted artifact gains "Equipped creature gains flying" So, as mechanized wings give flying, could have something like mechanized spikes (red) give +2/+0... mechanized something white give +0/+2, etc.
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Tonisar
Mar 7, 2004 19:24:58 GMT -5
Post by SuperBassX84 on Mar 7, 2004 19:24:58 GMT -5
It should read, then "Enchant Equipment" if it can only enchant an equipment. Good idea. I may just use it.
And perhaps 3 life would be better....hmm...-=Takes it to thought=-
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Tonisar
Mar 7, 2004 21:07:32 GMT -5
Post by Static Burn on Mar 7, 2004 21:07:32 GMT -5
Equipment is a subtype, though, and I'm pretty sure that an enchantment can only specify card type in it's type. May sound confusing, but it's the simplest thing I can come up with. But, essentially what I'm saying, is you couldn't have an enchant equipment card, you'd have to make it an enchant artifact card that could only enchant equipment, just like you can't have a card that is of the type "Enchant Goblin".
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Tonisar
Mar 7, 2004 22:21:17 GMT -5
Post by SuperBassX84 on Mar 7, 2004 22:21:17 GMT -5
Says who?
This is magic. Rules are meant to be broken, silly.
Besides, I don't think anyone's gonna confuse it or anything, whereas Goblin's a creature type and creature types are pretty easily changeable.
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Tonisar
Mar 7, 2004 23:03:53 GMT -5
Post by kemykal on Mar 7, 2004 23:03:53 GMT -5
points are more valid with examples
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Tonisar
Mar 7, 2004 23:05:19 GMT -5
Post by SuperBassX84 on Mar 7, 2004 23:05:19 GMT -5
Kemykal - 1 Bass - 0
-=grumbles=-
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Tonisar
Mar 7, 2004 23:34:52 GMT -5
Post by kemykal on Mar 7, 2004 23:34:52 GMT -5
*hugs Bass* no hard feelings. oh, im not wearing pants either, so there may be some hard feeling.
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Tonisar
Mar 8, 2004 15:42:53 GMT -5
Post by Static Burn on Mar 8, 2004 15:42:53 GMT -5
heh... That's weird. The only other local enchantment that I know of that doesn't go by card type is Dance of the Dead, which is an "Enchant Dead Creature"
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Tonisar
Mar 8, 2004 17:47:20 GMT -5
Post by Static Burn on Mar 8, 2004 17:47:20 GMT -5
Actually, I just got an interesting idea. Once you're done your set, could have some sort of online sealed deck tournament that combines your set with mine, or possibly a "block" tournament that combines them. Apprentice could be used with that.
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Tonisar
Mar 8, 2004 18:12:43 GMT -5
Post by SuperBassX84 on Mar 8, 2004 18:12:43 GMT -5
Interesting.
I don't know if combining the two sets in a block would work well....but a tournament betwixt the two sets would definitely be cool.
I do plan on eventually making a second and third set, too, to make it a full block.
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Tonisar
Mar 15, 2004 18:33:41 GMT -5
Post by Static Burn on Mar 15, 2004 18:33:41 GMT -5
Target Practice[/color], 1U, Instant Target target that targets only a single target targets target target instead of target target's original target.
Clearer, but less fun wording:
Target spell or ability that targets only a single target targets another target instead.
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Tonisar
Mar 15, 2004 18:37:03 GMT -5
Post by redorblue01 on Mar 15, 2004 18:37:03 GMT -5
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Tonisar
Mar 15, 2004 19:00:01 GMT -5
Post by Static Burn on Mar 15, 2004 19:00:01 GMT -5
1) Target practice can also change the targets of abilities 2) The wording is much more fun
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