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Post by DarkAngel on Aug 8, 2004 22:57:10 GMT -5
Well, I'm a firm believer that every race has it's own advantages and disadvantages and none are truly "over powered"...But my vote will have to go to Night Elf. Mountain Giants are way too powerful to only be a tier 2 unit, and a KoTG is wayyyyyyyyy too powerful in early game...
Some people say UD is overpowered because of hero nuke.
Some say Orc is overpowered because of gruntapult (which I say is complete BS, orc is the weakest race IMO)
Some say HUman is overpowered because of AoE.
What do you think;D?
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Post by omeguz on Aug 10, 2004 3:55:48 GMT -5
I think NE, because of the heros. The only NE strategy that can always beat me 100% is massing Huntresses with KotG. I have started a new account on the European server, where I am...I think 6 wins, 4 losses. My US EAST account I still use, e.g. when I'm up for a team battle with DA.
FYI, anyone: I have also switched from Orc to UD, finding Death Knight, early ghoul attack and later crypt fiends and Necromancers to do very well. Anyone up for a game, IM me at omeguz on AIM, or email me at omeguz@hotmail.com
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Post by DarkAngel on Aug 11, 2004 9:47:22 GMT -5
o_0...Meggy, you killed my thread!
And the most overpowered strategy in the game IMO is KoTG/Farseer rush at the beginning. It's nearly unstoppable and you are more than likely to lose your hero + some other units unless you have a strong hero-killer (MK)
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Post by omeguz on Aug 11, 2004 12:05:34 GMT -5
KotG I can handle with a DK and some Ghouls or a BM and burrows. FS rush no chance, it's worse than a BM attack.
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Post by DarkAngel on Aug 11, 2004 20:36:31 GMT -5
FS is gonna get nerfed in the next patch sadly...He's not THAT strong of a hero, he's Orc's most balanced hero...I'm starting to get Tauren Chieftain first in 4s games...Once he gets to lvl 5...Oh momma.
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Post by omeguz on Aug 12, 2004 5:40:35 GMT -5
Yea, but up until then he's too bulky and slow. I guess if you are turteling it might turn out well... DA - I want your ass on BNet now! ..did that sound wrong?
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Post by DarkAngel on Aug 16, 2004 8:16:03 GMT -5
*Spreads his forefinger and thumb about 4 inches apart*
Just a little.
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Buddha
Parlor Mage
OMGWTFBBQ?
Posts: 234
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Post by Buddha on Aug 16, 2004 22:42:21 GMT -5
I'll have a big gay 3s orgy with you guys if you'd like. Current overpowered race=newbelf, obviously. We all know thats bs that fs is overpowered. Against human its pretty strong...BUT when i played human i held off a fs rush. AND I DONT PLAY HUMAN ;D Fatty would know.
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Post by DarkAngel on Aug 17, 2004 16:15:47 GMT -5
Oh please, compared to my human, you look like Faluzure;D
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Buddha
Parlor Mage
OMGWTFBBQ?
Posts: 234
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Post by Buddha on Aug 18, 2004 16:46:41 GMT -5
Haven't seen faluzare in a long time. But i know what you mean. Your human is teh suck.
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Post by DarkAngel on Aug 18, 2004 20:02:44 GMT -5
He quit...And he's actually one of the really good people who stayed retired after they retired:o
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(LK)
Artificer
Posts: 733
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Post by (LK) on Aug 28, 2004 11:26:05 GMT -5
I prefer undead, hell if you're just going to use the night elves for the heroes then get a banshee or undead texas ranger chick to convert a wisp to create an alter of heros , can't go wrong with the death knight either
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Post by Arcanis(Old Account) on Aug 28, 2004 16:13:01 GMT -5
I find NE and Orcs to be overpowered. When it comes to rush it is hard to hit orc bases cuz peons can burrow while orc heroes are really aggressive and the grunts that also attack you have decent damage range plus 700 hp. The NE bases are worse yet. The heroes also are aggressive and when you step foot in their base the damn ancients that aren't doing anything can take cheap shots at your units and their units get healed while you fight them in the base by their damn moon wells.
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Post by Arcanis(Old Account) on Aug 28, 2004 16:16:33 GMT -5
When it comes to the far seer. Playing against multiple orcs makes that and the shadow hunter too unfair. With the shadow hunter you can get rushed by their heroes and mass serpent wards while some pack in grunts and another towers. The far seers make orcs real bastards on the rush. I got rushed in a 3v3 game by 3 far seers with feral spirit. That is 9 units in approximately 3 mins.
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Post by DarkAngel on Aug 29, 2004 18:00:30 GMT -5
Orc...overpowered? Poppycock! They are a support race, they are the worst race for solo, and are almost impossible to do dual orc...Although me and Buddha could do it
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Post by Arcanis(Old Account) on Sept 11, 2004 16:07:14 GMT -5
Orc...overpowered? Poppycock! They are a support race, they are the worst race for solo, and are almost impossible to do dual orc...Although me and Buddha could do it Orcs aren't as bad as you might think, their heroes give them the advantage they need to win games and take their spellcasters into consideration and they really aren't a weak race. However I do think that NE is terribly overpowered.
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Post by omeguz on Sept 11, 2004 18:47:58 GMT -5
Orc you can kill. A good NE force is damn hard to get down. I hope things get equaled out a little. So far I've heard about HU and Orb benefits, nothing for UD
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Post by DarkAngel on Sept 11, 2004 20:58:59 GMT -5
The general consensus on Battle.Net is that Undead is the most unfair race...Which I don't entirely agree with...They will get weakened this patch most likely.
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Post by Arcanis(Old Account) on Sept 19, 2004 19:18:30 GMT -5
Undead have so many counters agains them now. Night elf have very little counters and damn chims are nearly unstoppable.
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Post by DarkAngel on Sept 19, 2004 22:41:09 GMT -5
The problem with Orc is that all everybody does is mass ranged, such as Rifleman, Crypt Fiends and Archers...Orc can't do that...Headhunters are just too bad...Maybe if they increased Headhunter's attack speed or something, then Orc could have slightly better anti-air.
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